Finally getting back into my creative groove. Excited to share the details of a clean build and full case study for my latest Multi-View Rig. Please stay tuned🙏🏽
One of the worst feelings in the world is when inspiration leaves you. Thankfully, I've got some of my groove back and I'm working on a multi-view rig that's going to be really special. The cleanest, smartest and most advanced puppet I've ever put together is in progress. I will try not to keep you waiting much longer, but she might be ready to show off around November? Sooner, if I'm able.
It's been a brutal year💔 Thank you for your patience🙏🏽
Just saw Light of the World and it did NOT disappoint. The team understood their assignment and made a Biblically accurate, socially relevant 2D Animated film with charm, purpose and heart. Struck a masterful balance between artistic liberty and Biblical accuracy. Highly recommend.
Does anyone know, was this a ToonBoom production or Moho?
We just broke 5,000 subscribers!! I'm doing this channel out of love for the art and the community of animation professionals & enthusiasts. THANK YOU SO MUCH for turning up and talking shop with me! 2025 is gonna be a great year, you just watch!! 🙏🏽
OMG!!😲Have you seent the Sneak Preview of the demonstration of Adobe's Turntable?
It generatively creates a full horizontal turnaround of a vector character. Apparently it can also generate a vertical turn of the character as well. I suspect that a sequence of svg (scalable vector graphics) are created and then available to scrub forwards and backwards from an 'x' and a 'z' slider. There wasn't much info, and it was a demo of a feature that will likely be available in Illustrator (us Animate users can only pray).
Feel like I've been moving in extreme slo-mo. Thankfully, lots of good things are happening- between my current PSA project and some promising trade events happening I'm hopeful about the future. I'll try to touch base and post here so I'm not missing out too much. Funny enough, my rigging has been a lower priority on the current project. I will likely create a limited rig for the main character, as opposed to a full multi-view rig.
Hi Fam. Sorry about not posting more frequently. I'm finally in preproduction on an animation project that pushed me back into character design and rigging! I'll try to share some WIPs until I have time or a proper (an long overdue) up-to-date rigging tutorial. AnimateCC remains a fine option for character design, rigging and animation. Much more to come! Please stay well, y'all.
I'm super thankful for all the healthy discussion in my last video. Last night I got an email inviting me to Beta test version 7 of Flash power tools. Let me tell you, I've never been more excited about the release of an animation tool. So many MORE of the things we wish we had will be in the next update!! I will prepare a summary video in the next few days- schedule permitting. GET READY!!
A WIP project close to completion- the character designs are nearly done. This character was inspired by an illustration of the actress Marilyn Monroe. still have big plans for this rig, but time won't permit me to do too much more- for now.
Updated work in progress on my latest multi-view rig. AnimateCC cannot do 360 degree rigs, but that's okay. There are a lot of limitations that the program has. the 'modern rigging' bone tools are really bad. But thanks to Electric Dog's Flash Power Tools plugin a capable IK toolset is available. There are still lots of little fixes to do and facial controls to setup, but this is turning out to be alright.
Rig Theory
Finally getting back into my creative groove. Excited to share the details of a clean build and full case study for my latest Multi-View Rig. Please stay tuned🙏🏽
3 weeks ago | [YT] | 20
View 4 replies
Rig Theory
One of the worst feelings in the world is when inspiration leaves you. Thankfully, I've got some of my groove back and I'm working on a multi-view rig that's going to be really special. The cleanest, smartest and most advanced puppet I've ever put together is in progress. I will try not to keep you waiting much longer, but she might be ready to show off around November? Sooner, if I'm able.
It's been a brutal year💔
Thank you for your patience🙏🏽
1 month ago | [YT] | 33
View 2 replies
Rig Theory
Just saw Light of the World and it did NOT disappoint. The team understood their assignment and made a Biblically accurate, socially relevant 2D Animated film with charm, purpose and heart. Struck a masterful balance between artistic liberty and Biblical accuracy. Highly recommend.
Does anyone know, was this a ToonBoom production or Moho?
#toonboom #moho #lightoftheworld #tonybancroft
1 month ago | [YT] | 7
View 1 reply
Rig Theory
We just broke 5,000 subscribers!! I'm doing this channel out of love for the art and the community of animation professionals & enthusiasts. THANK YOU SO MUCH for turning up and talking shop with me! 2025 is gonna be a great year, you just watch!! 🙏🏽
9 months ago | [YT] | 12
View 5 replies
Rig Theory
OMG!!😲Have you seent the Sneak Preview of the demonstration of Adobe's Turntable?
It generatively creates a full horizontal turnaround of a vector character. Apparently it can also generate a vertical turn of the character as well. I suspect that a sequence of svg (scalable vector graphics) are created and then available to scrub forwards and backwards from an 'x' and a 'z' slider. There wasn't much info, and it was a demo of a feature that will likely be available in Illustrator (us Animate users can only pray).
Adobe's demo is here (https://youtu.be/gfct0aH2COw)
more info is available www.theverge.com/2024/10/17/24272971/adobe-illustr…
What do y'all think?
I'm shaking!!! 😀
1 year ago | [YT] | 18
View 4 replies
Rig Theory
Feel like I've been moving in extreme slo-mo. Thankfully, lots of good things are happening- between my current PSA project and some promising trade events happening I'm hopeful about the future. I'll try to touch base and post here so I'm not missing out too much. Funny enough, my rigging has been a lower priority on the current project. I will likely create a limited rig for the main character, as opposed to a full multi-view rig.
I will keep you posted!
1 year ago | [YT] | 18
View 5 replies
Rig Theory
Hi Fam. Sorry about not posting more frequently. I'm finally in preproduction on an animation project that pushed me back into character design and rigging! I'll try to share some WIPs until I have time or a proper (an long overdue) up-to-date rigging tutorial. AnimateCC remains a fine option for character design, rigging and animation. Much more to come! Please stay well, y'all.
1 year ago | [YT] | 22
View 3 replies
Rig Theory
I'm super thankful for all the healthy discussion in my last video. Last night I got an email inviting me to Beta test version 7 of Flash power tools. Let me tell you, I've never been more excited about the release of an animation tool. So many MORE of the things we wish we had will be in the next update!! I will prepare a summary video in the next few days- schedule permitting. GET READY!!
1 year ago | [YT] | 32
View 10 replies
Rig Theory
A WIP project close to completion- the character designs are nearly done. This character was inspired by an illustration of the actress Marilyn Monroe. still have big plans for this rig, but time won't permit me to do too much more- for now.
1 year ago (edited) | [YT] | 34
View 0 replies
Rig Theory
Updated work in progress on my latest multi-view rig. AnimateCC cannot do 360 degree rigs, but that's okay. There are a lot of limitations that the program has. the 'modern rigging' bone tools are really bad. But thanks to Electric Dog's Flash Power Tools plugin a capable IK toolset is available. There are still lots of little fixes to do and facial controls to setup, but this is turning out to be alright.
1 year ago | [YT] | 33
View 5 replies
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