---心霊呪殺師 太郎丸--- 在 SEGA Saturn 平台的眾多作品之中,本作被視為極具價值的遊戲軟體之一,本作的發行商 時代華納互動(Time Warner Interactive) 在遊戲發售後不久便宣告關閉,因此加上發行數量稀少與遊戲完成度極高等因素,使本作逐漸成為具有高收藏價值的逸品。 此外,由於本作以江戶時代的日本為舞台,整體遊戲世界觀皆圍繞著「和風」意象來打造。 無論是忍者、大蛇等敵方角色,還是充滿日式風味的 BGM,從關卡到角色設計,皆忠實呈現並呼應了作品的世界觀。 《心靈咒殺師 太郎丸》以其出色的演出表現、獨特而完整的世界觀,以及流暢的動作設計與多樣化的機關要素而聞名,是一款在各個層面皆具備高度完成度的優秀動作遊戲。 玩家可在兩名咒殺師——太郎丸或圓海之中擇一進行遊戲。兩人受僱前去拯救被強大惡魔擄走的城鎮少女,並運用一種近似超能力的力量「咒念」與敵人戰鬥。除攻擊範圍略有差異外,兩名角色的遊玩方式幾乎相同。
心霊呪殺師 太郎丸在二手市場,競標價通常會超過3萬台幣,全新品更高達10萬台幣的拍賣價。
— Shinrei Jussatsushi Taro-maru —
Among the many titles released for the SEGA Saturn, this game is regarded as one of the most valuable software releases. Its publisher, Time Warner Interactive, shut down shortly after the game’s launch. As a result, the combination of a very limited production run and the game’s exceptionally high level of quality has caused it to become a highly prized collector’s item.
Furthermore, since the game is set in Edo-period Japan, its entire worldbuilding is designed around a strong sense of traditional Japanese (“wa”) aesthetics. From enemy characters such as ninjas and giant serpents to the distinctly Japanese-style background music, everything from stage design to character design faithfully reflects and reinforces the game’s setting.
Shinrei Jussatsushi Taro-maru is widely known as a high-quality action game, praised for its impressive presentation, unique and well-developed worldbuilding, smooth action mechanics, and a wide variety of gameplay gimmicks. It is a title that demonstrates a high level of polish in every aspect.
Players can choose between two curse slayers—Taro-maru or Enkai. Hired to rescue a town maiden abducted by a powerful demon, the two protagonists battle enemies using a supernatural power akin to psychic abilities, known as “Junen” (curse energy). Aside from slight differences in attack range, their gameplay styles are nearly identical.
On the second-hand market, Shinrei Jussatsushi Taro-maru typically commands auction prices exceeding NT$30,000, while brand-new, unopened copies have been known to reach auction prices as high as NT$100,000.
鬼神童子ZENKI FX 金剛炎鬪這款佳作就變得稀有且昂貴,隨便都要幾萬塊台幣才能購得。因為這款遊戲,是所有PC-FX 主機裡面最好玩的。
PC-FX_Kishin Douji ZENKI_Kongou Entou
Released on December 22, 1995 for the NEC PC-FX console, Kishin Douji Zenki FX: Kongou Entou is one of the rare high-quality action games on the system. Today, it has become a highly sought-after collector’s item (as the PC-FX itself sold in very limited numbers). For fans of Kishin Douji ZENKI, this title stands as the most faithful adaptation in terms of story presentation, audiovisual performance, and overall atmosphere.
Due to NEC’s serious misjudgment in the original positioning and design philosophy of the PC-FX, the console was placed at a severe disadvantage in competition with the PlayStation and Sega Saturn. As a result, the platform failed within just a few years, indirectly leading NEC to withdraw entirely from the video game market and eventually sell its related brand assets to KONAMI—an unfortunate outcome in gaming history.
Because of this, Kishin Douji ZENKI FX: Kongou Entou has become both rare and expensive, often costing tens of thousands of New Taiwan Dollars on the collector’s market. This is largely because it is widely regarded as the most enjoyable and best-designed game available on the PC-FX system.
這是一款由 T&E Soft 於 1992 年 12 月 18 日在 Game Boy 上推出的射擊遊戲。 本作的風格與《Gradius(宇宙巡航艦)》及《R-Type》類似。
玩家一邊推進遊戲、一邊射擊敵人、躲避障礙並收集強化武器的道具。操作設定為 Game Boy 標準飛機射擊的控制方式:主要以一顆按鈕進行射擊。
作為一款複雜的卷軸射擊遊戲,本作嘗試在 Game Boy 的硬體限制下模擬多重空間層次。透過視差背景(parallax backgrounds)與精細的角色與物件圖像,營造出 Game Boy 上獨特的視覺體驗;場景與敵人的差異也藉由同色系的不同明暗表現得相當清楚。 遊戲難度比當時多數 Game Boy 射擊遊戲要高,節奏掌握十分重要,不論是一般關卡或面對頭目戰都需要精準的操作。
遊戲網站 Blame the Control Pad 評價《Chikyū Kaihō Gun ZAS》為一款具有創新玩法、關卡融合度高、操作舒適的優秀射擊遊戲。
Bio Miracle Bokutte Upa (バイオミラクル ぼくってウパ, Baio Mirakuru - Bokutte Upa; lit. "Bio Miracle - I'm Upa") is a Konami video game that was first released for a Japan-exclusive market in 1988 for the Family Computer Disk System. It was later released as a cartridge in 1993 for the Family Computer itself.
It was released on the Wii's Virtual Console in 2008, for Japan and North America in June,[1] and in Europe on August 29. It was released for the Nintendo 3DS's and Wii U's Virtual Console in Japan in February 2014 and July 2015, respectively. The Wii Virtual Console release was the only official release of the game outside Japan.
FC Snow Brothers The protagonists of this game are two snowmen, Nick and Tom. Players control them to defeat enemies by turning them into snowballs, with the goal of rescuing the kidnapped queen.
The game features a 2D side-view design, but unlike typical side-scrolling action games, each stage takes place on a single fixed screen.
This title marks a clear departure from the developer’s previous focus on shooting games, showcasing a fresh new creative direction.
Regardless of age or version, this game has always been highly expensive. The photo shown is of a brand-new copy, which was sold at auction on October 11, 2025, for NT$109,456.
Go Net 是一款稀有的 Sega Mega Drive 卡匣,由 Sega 與 Aisystem Tokyo 共同開發,並於 1992 年在日本獨家發行。 它是 SEGA Meganet(Mega Modem 網路服務系統)下的一款可進行圍棋對弈的軟體。 搭配 Mega Modem 以及訂閱服務,它能讓玩家和其他持有該卡匣的人進行連線對局。 Aisystem Tokyo 公司簡介中提到,他們是 Aisystem 的一個集團公司。總部設在千葉縣松戶,而開發部門則設在東京。成立時間是 1989 年 5 月。破產於 2005 年,但 Aisystem(母公司)繼續經營 Go-Net 線上圍棋服務與沙龍業務至 2021 年 8 月。 現在這些原本線上對戰功能已經中止,卡匣本身更多是收藏用途。
2025年09月23日這款遊戲以301,019円賣出,折合台幣約NT 64,478元。
Go Net is a rare Sega Mega Drive cartridge jointly developed by Sega and Aisystem Tokyo, released exclusively in Japan in 1992. It was one of the software titles available under SEGA Meganet (the Mega Modem online service system) that allowed players to play the game of Go. When used with the Mega Modem and a subscription, it enabled players to compete in online matches with other owners of the cartridge.
According to Aisystem Tokyo’s company profile, the company was a subsidiary of Aisystem. Its headquarters were located in Matsudo, Chiba Prefecture, while its development division was based in Tokyo. It was founded in May 1989 and went bankrupt in 2005. However, Aisystem (the parent company) continued operating the Go-Net online Go service and salon business until August 2021.
Today, the original online battle features are no longer available, and the cartridge mainly serves as a collector’s item.
Doraemon Book Fair Campaign DS When the DS game Nobita’s Dinosaur was released on March 2, 2006, a lottery campaign was held. The grand prize consisted of five DS consoles with Doraemon screen-printed on the front of the unit, while the “Suneo Prize” was this DS console, featuring a screen print of Doraemon along with the Nobita’s Dinosaur title. Only three units were produced, making it an exceptionally rare limited edition.
GAME BOY COLOR POKÉMON Not for Sale – Special Edition Game Boy Color Console (Pokémon Pinball Version)
This “Game Boy Color” was a special model created in 1998 for a CoroCoro Comic contest, awarded only to the top 20 players in the Pokémon Pinball high-score competition. Only 40 units were ever made.
The package included a manual, a message card, and a Pokémon Pinball Master Certificate. The console features a unique design: the front shell in clear green, the back shell in white, and printed illustrations from Pokémon Pinball.
This is a one-of-a-kind, special-colored edition that was never available for sale. On August 22, 2025, this set of items in perfect condition, a not-for-sale product, was sold for ¥902,999, which is approximately NT$192,067.
✅ 機身上直接印有《達伊的大冒險》原作者三人的名字: 三條陸(故事原作 Riku Sanjō → R. Banjo) 稻田浩司(漫畫 Kōji Inada → K. Inada) 堀井雄二(勇者鬥惡龍原作 Yūji Horii → Y. Mori)
這台機器就是當年 《週刊少年Jump》1989年第45號雜誌抽選活動的實物獎品。 是真的存在過的「特製版 Game Boy」。 因為只送出過少數幾台,所以今天能看到實物照片是非常稀有的。 對 勇者鬥惡龍 / 達伊的大冒險 粉絲而言,極具紀念價值。 對 Game Boy 硬體收藏家 來說,是「傳說級」珍品之一。 市場上極少流通,價格難以估算(可能遠超過其他常見限量版 Game Boy,例如清涼飲料合作款)。 2025年08月22日,這一個只有主機的非賣品賣出價為300,002円,合台幣約6萬3810元。
*********** ✅ Original Game Boy – Dragon Quest Weekly Jump Prize Edition
Date: October 23, 1989 (Weekly Shonen Jump Issue No. 45, with a Dragon Quest cover).
Background: The Game Boy had just been released on April 21, 1989.
Dragon Quest: The Adventure of Dai also began serialization in this very issue, marking it as a major new Jump title.
Combining the hype of a brand-new handheld console with a brand-new manga series, a special giveaway campaign was launched.
✅ This was not a retail version of the Game Boy, but a special limited edition console created for a Weekly Jump × Dragon Quest: The Adventure of Dai lottery campaign.
✅ Number of prizes: Only 3 units were made available.
✅ How to enter: Readers filled out the included survey/prize entry card from that issue of Weekly Jump and mailed it in for a chance to win.
✅ The console shell was printed with the names of the three creators behind The Adventure of Dai:
Riku Sanjō (story writer → R. Banjo)
Kōji Inada (artist → K. Inada)
Yuji Horii (Dragon Quest creator → Y. Mori)
This console is the actual prize item from Weekly Jump Issue No. 45 (1989). It is a genuine special edition Game Boy, not sold in stores.
Because only a handful were ever given away, finding a surviving unit today is extraordinarily rare.
For Dragon Quest / Adventure of Dai fans, it is a highly significant piece of history.
For Game Boy hardware collectors, it stands as a true “legendary holy grail” item.
It almost never appears on the market, and its value is essentially immeasurable (likely far surpassing other promotional limited edition Game Boys, such as the beverage tie-in models). On August 22, 2025, this not-for-sale item consisting of only the console was sold for ¥300,002, which is approximately NT$63,810.
總經理
---心霊呪殺師 太郎丸---
在 SEGA Saturn 平台的眾多作品之中,本作被視為極具價值的遊戲軟體之一,本作的發行商 時代華納互動(Time Warner Interactive) 在遊戲發售後不久便宣告關閉,因此加上發行數量稀少與遊戲完成度極高等因素,使本作逐漸成為具有高收藏價值的逸品。
此外,由於本作以江戶時代的日本為舞台,整體遊戲世界觀皆圍繞著「和風」意象來打造。
無論是忍者、大蛇等敵方角色,還是充滿日式風味的 BGM,從關卡到角色設計,皆忠實呈現並呼應了作品的世界觀。
《心靈咒殺師 太郎丸》以其出色的演出表現、獨特而完整的世界觀,以及流暢的動作設計與多樣化的機關要素而聞名,是一款在各個層面皆具備高度完成度的優秀動作遊戲。
玩家可在兩名咒殺師——太郎丸或圓海之中擇一進行遊戲。兩人受僱前去拯救被強大惡魔擄走的城鎮少女,並運用一種近似超能力的力量「咒念」與敵人戰鬥。除攻擊範圍略有差異外,兩名角色的遊玩方式幾乎相同。
心霊呪殺師 太郎丸在二手市場,競標價通常會超過3萬台幣,全新品更高達10萬台幣的拍賣價。
— Shinrei Jussatsushi Taro-maru —
Among the many titles released for the SEGA Saturn, this game is regarded as one of the most valuable software releases. Its publisher, Time Warner Interactive, shut down shortly after the game’s launch. As a result, the combination of a very limited production run and the game’s exceptionally high level of quality has caused it to become a highly prized collector’s item.
Furthermore, since the game is set in Edo-period Japan, its entire worldbuilding is designed around a strong sense of traditional Japanese (“wa”) aesthetics. From enemy characters such as ninjas and giant serpents to the distinctly Japanese-style background music, everything from stage design to character design faithfully reflects and reinforces the game’s setting.
Shinrei Jussatsushi Taro-maru is widely known as a high-quality action game, praised for its impressive presentation, unique and well-developed worldbuilding, smooth action mechanics, and a wide variety of gameplay gimmicks. It is a title that demonstrates a high level of polish in every aspect.
Players can choose between two curse slayers—Taro-maru or Enkai. Hired to rescue a town maiden abducted by a powerful demon, the two protagonists battle enemies using a supernatural power akin to psychic abilities, known as “Junen” (curse energy). Aside from slight differences in attack range, their gameplay styles are nearly identical.
On the second-hand market, Shinrei Jussatsushi Taro-maru typically commands auction prices exceeding NT$30,000, while brand-new, unopened copies have been known to reach auction prices as high as NT$100,000.
2 weeks ago | [YT] | 3
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總經理
PC-FX_鬼神童子ZENKI_金剛炎闘
這款於 1995年12月22日在 NEC PC-FX 主機上發行的《鬼神童子ZENKI FX 金剛炎鬪》(Kishin Douji Zenki FX: Kongou Entou),是該主機上少見的動作遊戲佳作。這款遊戲現在已經成為珍貴的收藏品(PC-FX 主機本身銷量不高),但它對《鬼神童子》粉絲來說,是劇情還原度與聲光效果最頂尖的作品。
由於NEC PC-FX 主機當初設計定位嚴重錯誤,導致與PS/SS等的競爭處於極低劣勢,短短幾年不到就慘澹收場,間接讓NEC整個退出遊戲市場,並將品牌出售KONAMI,是一件令人遺憾的事。
鬼神童子ZENKI FX 金剛炎鬪這款佳作就變得稀有且昂貴,隨便都要幾萬塊台幣才能購得。因為這款遊戲,是所有PC-FX 主機裡面最好玩的。
PC-FX_Kishin Douji ZENKI_Kongou Entou
Released on December 22, 1995 for the NEC PC-FX console, Kishin Douji Zenki FX: Kongou Entou is one of the rare high-quality action games on the system. Today, it has become a highly sought-after collector’s item (as the PC-FX itself sold in very limited numbers). For fans of Kishin Douji ZENKI, this title stands as the most faithful adaptation in terms of story presentation, audiovisual performance, and overall atmosphere.
Due to NEC’s serious misjudgment in the original positioning and design philosophy of the PC-FX, the console was placed at a severe disadvantage in competition with the PlayStation and Sega Saturn. As a result, the platform failed within just a few years, indirectly leading NEC to withdraw entirely from the video game market and eventually sell its related brand assets to KONAMI—an unfortunate outcome in gaming history.
Because of this, Kishin Douji ZENKI FX: Kongou Entou has become both rare and expensive, often costing tens of thousands of New Taiwan Dollars on the collector’s market. This is largely because it is widely regarded as the most enjoyable and best-designed game available on the PC-FX system.
2 weeks ago (edited) | [YT] | 4
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總經理
地球解放軍ジアース(ZAS)
故事
21 世紀的某個時期,人類因地球長年累積的環境汙染問題而離開地球,前往火星居住。地球從此無人居住——直到某天,一群來自外星系、具有超高智慧的機器人突然佔領了地球。他們將昔日自豪的地球改造成適合自身生存的環境。
為了拯救地球,臨時組成的地球解放軍成立,目標是對抗這群不知何故竟成功消除地球汙染的機器人。
這是一款由 T&E Soft 於 1992 年 12 月 18 日在 Game Boy 上推出的射擊遊戲。
本作的風格與《Gradius(宇宙巡航艦)》及《R-Type》類似。
玩家一邊推進遊戲、一邊射擊敵人、躲避障礙並收集強化武器的道具。操作設定為 Game Boy 標準飛機射擊的控制方式:主要以一顆按鈕進行射擊。
作為一款複雜的卷軸射擊遊戲,本作嘗試在 Game Boy 的硬體限制下模擬多重空間層次。透過視差背景(parallax backgrounds)與精細的角色與物件圖像,營造出 Game Boy 上獨特的視覺體驗;場景與敵人的差異也藉由同色系的不同明暗表現得相當清楚。
遊戲難度比當時多數 Game Boy 射擊遊戲要高,節奏掌握十分重要,不論是一般關卡或面對頭目戰都需要精準的操作。
遊戲網站 Blame the Control Pad 評價《Chikyū Kaihō Gun ZAS》為一款具有創新玩法、關卡融合度高、操作舒適的優秀射擊遊戲。
地球解放軍 ZAS 在復古遊戲市場上獲得非常高的評價。
特別是保存狀態良好或附帶原盒完整品的版本,經常會出現溢價行情,在收藏家之間人氣逐漸高漲。
2025年11月30日 這款全新品以日幣45萬1,000円售出。合台幣約 NT 9萬4,619元。
1 month ago | [YT] | 5
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綠色版本的《肌肉人大擂台——集英社兒童圖書贈獎版》
金色卡匣那邊因為太過稀有而非常有名,但其實關於這個綠色的「集英社兒童書版本」卻幾乎沒有任何詳細資訊。
在紅白機的非賣品中,常見「有資訊但沒看過實物」的案例,但《筋肉人大擂台》兒童圖書版本卻是罕見的反向模式:「實物看過,但相關資訊完全不存在」的非賣品。
上網查到的資訊除了「是集英社兒童書的抽獎贈品」以外,幾乎一無所知。
不知道是什麼時候、在哪裡贈送的,也不知道製作了多少本,甚至找不到當時的宣傳單或任何痕跡。
不過,卡匣本體倒是常見有人出售,也算容易入手,因此推測其製作數量可能與「熱血最終版(ホットスクランブル ファイナルバージョン)」、「宇宙巡航艦:阿基曼德斯篇(グラディウス アルキメンデス編)」差不多,大概在 1000~4000 本以上。
集英社有一個名為「兒童圖書編輯部」的部門,主要出版面向幼兒與兒童的書籍,包括《西頓動物記》、《世界名作系列》等,把經典作品「改寫為適合兒童理解的版本」或「漫畫化版本」。
看起來與紅白機的《筋肉人大擂台》完全無關。
說真的,在給孩子看的學習書籍裡抽獎送遊戲卡匣這種事,當時真的有可能發生嗎?
雖然看起來矛盾,但其實這套「世界名作系列」正是解開兒童書版本之謎的唯一線索。
兒童圖書版本卡匣的背面同樣刻有「BANDAI 1985」字樣,因此推測可能是在同時期,或相差數個月而已。
(雖然遊戲上市時間是 11 月,照理說過幾個月應該會標成 1986,但當年紅白機卡匣的年份標註是否那麼嚴謹其實無法確定)
把卡匣並排後就會發現,《筋肉人 兒童圖書版》的卡匣與《鬼太郎 妖怪大魔境》的卡匣,顏色與外型完全相同。
鬼太郎的發售日是 1986 年 4 月 17 日。
因此推測《筋肉人 兒童圖書版》與《鬼太郎》極有可能是在同一時期製作的。
其實《筋肉人 兒童圖書版》也有發現外盒,而外盒背面竟然印有廣告。
原本應該放條碼的位置,竟然印著「學習漫畫 世界的歷史」的廣告!
加上沒有條碼、且在萬代(Bandai)logo旁印有「非賣品」字樣,幾乎可以確定這不是店頭商品,而是抽獎贈品。
如果調查這套《世界的歷史》,是不是能找到什麼線索?
可惜的是,不管怎麼查,都找不到任何舉辦過類似活動的紀錄,也沒有與筋肉人相關的資訊。
1 month ago (edited) | [YT] | 3
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總經理
バイオミラクル ぼくってウパ
鳥帕王子是日本科樂美(KONAMI)於 1988 年 4 月 22 日 在 **Family Computer Disk System(紅白機磁碟機)**上所推出的橫向卷軸動作遊戲。
主角是 魯亞庫優王國的王子、嬰兒「鳥帕王子」(其名字由勇者「ウパラート」而來)。玩家的目標是 打倒魔王「扎伊(ザイー)」,救出被綁架的嬰兒們。
雖然主角與敵人角色的外觀十分可愛,但作為動作遊戲,其難度其實相當高。
本作原本為磁碟機專用作品,但在磁碟機式微後,1993 年 2 月 26 日推出了 卡匣版(ROM 卡匣)。卡匣版的 BGM 因無法使用磁碟機的擴充音源而進行了重新編曲,並新增了讓初學者也能輕鬆遊玩的 簡易模式(Easy Mode)。
由於這款轉成ROM發行的卡帶發行量相當少,因此完整包裝外觀無損的品項非常昂貴,市場上退坑收藏家售價幾乎都會超過10萬台幣。
2025年11月29日,這款全新烏帕王子以日幣497,000円賣出,相當於台幣NT 104,270元。
Bio Miracle Bokutte Upa (バイオミラクル ぼくってウパ, Baio Mirakuru - Bokutte Upa; lit. "Bio Miracle - I'm Upa") is a Konami video game that was first released for a Japan-exclusive market in 1988 for the Family Computer Disk System. It was later released as a cartridge in 1993 for the Family Computer itself.
It was released on the Wii's Virtual Console in 2008, for Japan and North America in June,[1] and in Europe on August 29. It was released for the Nintendo 3DS's and Wii U's Virtual Console in Japan in February 2014 and July 2015, respectively. The Wii Virtual Console release was the only official release of the game outside Japan.
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FC雪人兄弟。
這款遊戲的主角是兩位雪人「尼克」與「湯姆」,玩家需要操作他們,透過把敵人變成雪球來打倒對手,目標是拯救被擄走的女王。
遊戲採用橫向2D畫面設計,但並不像橫向卷軸動作遊戲那樣會移動畫面,而是每一關都在固定的單一畫面中進行。
這款遊戲與開發公司過去以射擊遊戲為主的風格明顯不同,展現出全新的創作方向。
這款遊戲不管新舊都非常昂貴。本照片為全新品拍賣,2025年10月11日賣出價格為109,456元台幣。
FC Snow Brothers
The protagonists of this game are two snowmen, Nick and Tom. Players control them to defeat enemies by turning them into snowballs, with the goal of rescuing the kidnapped queen.
The game features a 2D side-view design, but unlike typical side-scrolling action games, each stage takes place on a single fixed screen.
This title marks a clear departure from the developer’s previous focus on shooting games, showcasing a fresh new creative direction.
Regardless of age or version, this game has always been highly expensive. The photo shown is of a brand-new copy, which was sold at auction on October 11, 2025, for NT$109,456.
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Go Net
是一款稀有的 Sega Mega Drive 卡匣,由 Sega 與 Aisystem Tokyo 共同開發,並於 1992 年在日本獨家發行。
它是 SEGA Meganet(Mega Modem 網路服務系統)下的一款可進行圍棋對弈的軟體。
搭配 Mega Modem 以及訂閱服務,它能讓玩家和其他持有該卡匣的人進行連線對局。
Aisystem Tokyo 公司簡介中提到,他們是 Aisystem 的一個集團公司。總部設在千葉縣松戶,而開發部門則設在東京。成立時間是 1989 年 5 月。破產於 2005 年,但 Aisystem(母公司)繼續經營 Go-Net 線上圍棋服務與沙龍業務至 2021 年 8 月。
現在這些原本線上對戰功能已經中止,卡匣本身更多是收藏用途。
2025年09月23日這款遊戲以301,019円賣出,折合台幣約NT 64,478元。
Go Net
is a rare Sega Mega Drive cartridge jointly developed by Sega and Aisystem Tokyo, released exclusively in Japan in 1992.
It was one of the software titles available under SEGA Meganet (the Mega Modem online service system) that allowed players to play the game of Go.
When used with the Mega Modem and a subscription, it enabled players to compete in online matches with other owners of the cartridge.
According to Aisystem Tokyo’s company profile, the company was a subsidiary of Aisystem. Its headquarters were located in Matsudo, Chiba Prefecture, while its development division was based in Tokyo. It was founded in May 1989 and went bankrupt in 2005. However, Aisystem (the parent company) continued operating the Go-Net online Go service and salon business until August 2021.
Today, the original online battle features are no longer available, and the cartridge mainly serves as a collector’s item.
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ドラえもんブックフェア キャンペーンDS
2006年3月2日發售的DS遊戲:大雄與恐龍在推出時進行了抽獎活動,最大獎是哆啦A夢網印在主機正面的DS主機5台,小夫獎是這一台DS主機,上面有網印哆啦A夢與大雄與恐龍的標題。只有3個,是相當稀少的限定品。
Doraemon Book Fair Campaign DS
When the DS game Nobita’s Dinosaur was released on March 2, 2006, a lottery campaign was held. The grand prize consisted of five DS consoles with Doraemon screen-printed on the front of the unit, while the “Suneo Prize” was this DS console, featuring a screen print of Doraemon along with the Nobita’s Dinosaur title. Only three units were produced, making it an exceptionally rare limited edition.
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GAMEBOY COLOR POKEMON
非売品 ゲームボーイカラー 本体 ポケモンピンボール 特別仕様
這款「Game Boy Color」是 1998 年為《可樂可樂漫畫》(コロコロコミック)的比賽特別製作的機型,只贈送給在《精靈寶可夢 彈珠台》高分比賽中獲得前 20 名的玩家。數量僅有 40 台。
隨機附帶的內容包括說明書、訊息卡,還有「精靈寶可夢 彈珠台大師認定證」。
外觀設計為正面半透明綠色、背面白色的外殼,上面印有《精靈寶可夢 彈珠台》的插圖。
這是一款市面上無法購買、獨一無二的配色與設計的非賣品。
***2025年08月22日,這一組品項完好的非賣品賣出價為902,999円,合台幣約19萬2,067元。
GAME BOY COLOR POKÉMON
Not for Sale – Special Edition Game Boy Color Console (Pokémon Pinball Version)
This “Game Boy Color” was a special model created in 1998 for a CoroCoro Comic contest, awarded only to the top 20 players in the Pokémon Pinball high-score competition.
Only 40 units were ever made.
The package included a manual, a message card, and a Pokémon Pinball Master Certificate.
The console features a unique design: the front shell in clear green, the back shell in white, and printed illustrations from Pokémon Pinball.
This is a one-of-a-kind, special-colored edition that was never available for sale.
On August 22, 2025, this set of items in perfect condition, a not-for-sale product, was sold for ¥902,999, which is approximately NT$192,067.
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✅初代ゲームボーイ ドラゴンクエスト Weekly jump 週刊少年ジャンプ当選品。
時間:1989年10月23日號(《週刊少年Jump》第45號,封面為《勇者鬥惡龍》)。
契機:Game Boy 在 1989年4月21日剛發售。
《勇者鬥惡龍:達伊的大冒險》 於這期正式開始連載,是 Jump 的重量級新作。
雙重話題(新型掌機 + 新連載大作)結合,因此推出合作抽獎企劃。
✅ 這不是一般零售市售的 Game Boy,而是 《週刊少年Jump》與《勇者鬥惡龍:達伊的大冒險》合作舉辦抽選活動的特製機。
✅獎品數量:限量 3 台。
✅參加方式:讀者需透過當期雜誌附帶的問卷卡/懸賞卡,填寫個人資料並寄回,才有機會抽中。
✅ 機身上直接印有《達伊的大冒險》原作者三人的名字:
三條陸(故事原作 Riku Sanjō → R. Banjo)
稻田浩司(漫畫 Kōji Inada → K. Inada)
堀井雄二(勇者鬥惡龍原作 Yūji Horii → Y. Mori)
這台機器就是當年 《週刊少年Jump》1989年第45號雜誌抽選活動的實物獎品。
是真的存在過的「特製版 Game Boy」。
因為只送出過少數幾台,所以今天能看到實物照片是非常稀有的。
對 勇者鬥惡龍 / 達伊的大冒險 粉絲而言,極具紀念價值。
對 Game Boy 硬體收藏家 來說,是「傳說級」珍品之一。
市場上極少流通,價格難以估算(可能遠超過其他常見限量版 Game Boy,例如清涼飲料合作款)。
2025年08月22日,這一個只有主機的非賣品賣出價為300,002円,合台幣約6萬3810元。
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✅ Original Game Boy – Dragon Quest Weekly Jump Prize Edition
Date: October 23, 1989 (Weekly Shonen Jump Issue No. 45, with a Dragon Quest cover).
Background: The Game Boy had just been released on April 21, 1989.
Dragon Quest: The Adventure of Dai also began serialization in this very issue, marking it as a major new Jump title.
Combining the hype of a brand-new handheld console with a brand-new manga series, a special giveaway campaign was launched.
✅ This was not a retail version of the Game Boy, but a special limited edition console created for a Weekly Jump × Dragon Quest: The Adventure of Dai lottery campaign.
✅ Number of prizes: Only 3 units were made available.
✅ How to enter: Readers filled out the included survey/prize entry card from that issue of Weekly Jump and mailed it in for a chance to win.
✅ The console shell was printed with the names of the three creators behind The Adventure of Dai:
Riku Sanjō (story writer → R. Banjo)
Kōji Inada (artist → K. Inada)
Yuji Horii (Dragon Quest creator → Y. Mori)
This console is the actual prize item from Weekly Jump Issue No. 45 (1989).
It is a genuine special edition Game Boy, not sold in stores.
Because only a handful were ever given away, finding a surviving unit today is extraordinarily rare.
For Dragon Quest / Adventure of Dai fans, it is a highly significant piece of history.
For Game Boy hardware collectors, it stands as a true “legendary holy grail” item.
It almost never appears on the market, and its value is essentially immeasurable (likely far surpassing other promotional limited edition Game Boys, such as the beverage tie-in models).
On August 22, 2025, this not-for-sale item consisting of only the console was sold for ¥300,002, which is approximately NT$63,810.
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