This channel is mainly Animation but I might add some music and drawing videos latter on, sooooo... Most of my ideas or projects can be commented on with new ideas and feedback to help involve the YouTube public more and Improve my Material as well.
I've been doing some mockups of new biomes I plan on adding to the new terrain mesh, I'm currently in the middle of completely redoing the island map inside of the updated Gaea program, getting it close to the concepts is going to be something I'm probably going to be focusing on for the next mile stone.
There is 4 displayed here but there is 7 biomes being worked on all at the same time in a streamlined fashion.
Been doing the global game Jam 2024, GGJ is where teams from all over assemble to make games within a certain time frame like 2 days of just non stop blasting out assets, it's stressful but good experience when done right.
I was the concept, hard surface/character modeler and even did 20 minutes work for UI, also did alot of the materials, level setup and lighting. Animations were sourced, thank god for Mixamo.
Props I can't take credit for is the Bed (Blanket, Pillow), Lava lamp, Lamp, Alarm clock and modular walls, windows and floors with the only exception I edited in a door and that was all I needed to do for the room. The modular walls were a big help. I'll maybe post a video of the game "Dream Guardian" when I get the chance with credits in the game.
Sketch-R
I've been doing some mockups of new biomes I plan on adding to the new terrain mesh, I'm currently in the middle of completely redoing the island map inside of the updated Gaea program, getting it close to the concepts is going to be something I'm probably going to be focusing on for the next mile stone.
There is 4 displayed here but there is 7 biomes being worked on all at the same time in a streamlined fashion.
3 months ago | [YT] | 0
View 0 replies
Sketch-R
Been doing the global game Jam 2024, GGJ is where teams from all over assemble to make games within a certain time frame like 2 days of just non stop blasting out assets, it's stressful but good experience when done right.
I was the concept, hard surface/character modeler and even did 20 minutes work for UI, also did alot of the materials, level setup and lighting. Animations were sourced, thank god for Mixamo.
Props I can't take credit for is the Bed (Blanket, Pillow), Lava lamp, Lamp, Alarm clock and modular walls, windows and floors with the only exception I edited in a door and that was all I needed to do for the room. The modular walls were a big help. I'll maybe post a video of the game "Dream Guardian" when I get the chance with credits in the game.
1 year ago | [YT] | 0
View 0 replies