Jens

Hello everyone!

I joined the Epic MegaJam this week. I basically made an airship simulator and I thought it looks pretty cool. My original idea was a little more ambitous than this, I wanted to have a bunch of random events that would inactivate certain parts of the ship, which is why there are so many controls, but there was simply not enough time so airship simulator it is. The idea was to be able to have something like "Keep talking and nobody explodes", where one person would have a manual for the ship so they could explain to another person how to fix it from different error signals etc. But hey I'll explain it more thoroughly in an upcoming devlog.

If you wanna check the game out it's on itch:
jensven.itch.io/airshipahoy

Also, I've got another devlog coming up in a week or so, stay tuned for that!

2 years ago | [YT] | 16