Sidetracked

it's strange doing fan content for a pokemon fangame and a terraria mod simultaneously
because in the pokemon fangame sphere, editing sprites is just the norm and has been for a very long time
but if you try that in the terraria modding sphere, especially something with high standards like calamity, you would get yelled at
it does make me wonder how the difference between the two arose, given that both rely so much on pixel art
especially given that sprite editing used to be more common back in the day for terraria mods
maybe one just started developing higher standards all of a sudden and the other didn't
and it's just cultural inertia at this point why the other hasn't followed suit
or maybe I've been lingering around modern/big modding communities too much and sprite edits are still common when it comes to smaller things
whatever the case, coming from the calamity community to the pokemon reborn community has given me a tiny bit of culture shock where the majority of things in the fangame are sprite edits, sometimes to a fault
whereas i can open up a google doc about future cal content and see the crazy ass sprites they have lined up for later updates
for all my grievances with dog's resprite design, the quality of the sprite is superb
so it's strange to go from that to a gym leader whose design is just the sinnoh female ace trainer with a palette swap, shorter hair, and glasses (not even an outfit change!!!)
I've been redesigning the reborn characters a little bit because of cases like that
do you think that things would get wacky if the super-talented pixel artists in the terraria mod community suddenly migrated to the pokemon fangame community

2 weeks ago | [YT] | 18