Sidetracked

it's strange doing fan content for a pokemon fangame and a terraria mod simultaneously
because in the pokemon fangame sphere, editing sprites is just the norm and has been for a very long time
but if you try that in the terraria modding sphere, especially something with high standards like calamity, you would get yelled at
it does make me wonder how the difference between the two arose, given that both rely so much on pixel art
especially given that sprite editing used to be more common back in the day for terraria mods
maybe one just started developing higher standards all of a sudden and the other didn't
and it's just cultural inertia at this point why the other hasn't followed suit
or maybe I've been lingering around modern/big modding communities too much and sprite edits are still common when it comes to smaller things
whatever the case, coming from the calamity community to the pokemon reborn community has given me a tiny bit of culture shock where the majority of things in the fangame are sprite edits, sometimes to a fault
whereas i can open up a google doc about future cal content and see the crazy ass sprites they have lined up for later updates
for all my grievances with dog's resprite design, the quality of the sprite is superb
so it's strange to go from that to a gym leader whose design is just the sinnoh female ace trainer with a palette swap, shorter hair, and glasses (not even an outfit change!!!)
I've been redesigning the reborn characters a little bit because of cases like that
do you think that things would get wacky if the super-talented pixel artists in the terraria mod community suddenly migrated to the pokemon fangame community

2 weeks ago | [YT] | 18



@Paranodia

This may sound weird but i think this comes from the gameplay diferences from both games. In reborn (and not only reborn other fangames like uranium and insurgence did this) people don't really have to "try" that much, most of the players care more about the dialogue and story or the mechanics and battling while only having to do 3 sprites (Overworld, battle and in reborn's case a VS one too) so that becomes more of a background matter. On the other hand with calamity you aren't fighting a trainer you are fighting an actual enemy and lets be fr the best ones are the bosses themselves so they WOULD have to be great and polished seeing as that is what you are seeing for most of the fighting. This isnt 't only calamity the more recent mods like starlight river, wrath of the gods and fables (last one also being calamity lol) look unrecognizable from earlier mods like thorium and mod of redemption (at least in earlier versions). Maybe i am wrong tho since i never saw any creation of the works lol Also and assuming you are talking about rini i do find it odd that in e19 she didn't get a resprite while others like Charlotte who used to have the unova ace trainer sprite did get one i went WTF when i saw it

2 weeks ago | 0

@seriousguy1817

I don't think so, no. Communities always manage to make some kind of culture and subsequently some kind of understanding of the figures who keep the community going forward, in this case the developers. Somehow, for reasons I can only chalk up to the kind of people who'd actively consume the content, the Calamity community specifically ended up becoming extremely elitist and ended up hero worshipping the people behind the art of the mod, even if that worship became destructive. I can't exactly speak on the Pokemon modding community besides just one person I know who does custom sprites, and overall he seems to have a nice time and the people behind the mod he sprites for seem kind to all the contributors. While this is a completely assumed take, I'd guess that the Pokemon modding community wouldn't actually allow the level of elitism, toxicity and hero worship that the Calamity community has ended up adopting as standard culture. I'd assume that the Pokemon modding community would end up driving that out and preventing it from becoming the common place culture, it's fundamentally incompatible, so even if the talent of the Calamity artists for some reason moved to a modded Pokemon project, it'd be no different than usual, even if the Calamity community came with them, their usual attitude would be stomped out. I think, smile

2 weeks ago | 0

@TheAstralWitch

things would get wacky, but tbh it would be deserved still don't understand why people feel the need to beat down any creator they feel even a little dissatisfied with it is as if people haven't learned the consequences of such actions - case and point, DM Dokuro's whole situation (again, sorry to compare, but we lost someone amazing because of a very loud bunch of idiots - and those that don't learn from history are doomed to repeat it all over and over again) all that said, please remember to take care of yourself - as loud as haters may be, you don't have to listen to them constructive criticism above all; if it's not, let 'em choke on their own toxicity

2 weeks ago | 0